Thursday, November 12, 2009

More On The Bushido Blade Wii Idea

Anyways, I've been coming up with more ideas for the Bushido Blade Wii idea...

  • I've decided that there will be about eight playable characters, four hidden ones (since it's a Square/Enix game, Cloud Strife, Squall Leonheart, Sora, and a unnamed Jedi). Twelve weapons for the players, and about four bosses.
  • The weapons are all going to be "classical" weapons-rapier, long sword, katana, naginta, scimitar, broadsword, pike, and saber. By going through the training games, you can get upgraded versions of the weapons. The "perfect" weapons are hard to find, but very much worth it. The eight players have an "optimal" weapon choice, of course. The hidden characters have improved versions of their weapons to find.
  • The basic game story-eight characters that are members of a secret society of assassins. They think that they're trying to make the world a better place, but actually are serving a cause of making things worse. The player is the one trying to escape, the remaining seven are trying to kill them (yes, I'm using the original plot. So sue me.)
  • Realistic weather. Using the Wii Weather Channel to find the weather close to the player, or the "original" dojo, or somewhere else in the world.
  • Lots of little visual bonuses. Good stuff.
More ideas as they come up...

Tuesday, November 10, 2009

Sudden Explosion Of Imagination!

I just had a great thought, and a superb game idea.

It'll either be awesome-or I'll get killed by insane fans. Your mileage may vary.

The idea-remember Bushido Blade? (If you haven't, you missed a great game that every fighting gamer player should have owned.) Solo player game where there was no health bar, no "blow up the scenery" super moves-just guys (and gals) with swords and making the most of a massive dojo area to fight in.

The concept-Bushido Blade Wii. (Wait for it...)

Single player game, with the Wii Motion Plus to control the sword, and the Wii Balance Board to control the player (move the player's balance to move where the player goes, to dodge, etc, etc...). The game is played either from first-person or third person (with a "ghost" player), with multiplayer being done by the WiiConnect.

All sorts of gameplay options, including a "Highlander" option (fight your way to beat the enemy, then take their head), 10,000 Ninjas (survive waves of ninja attackers), and with the amount of accuracy that the Wii Motion Plus offers...you'll be seeing a lot of geeks that can suddenly go pretty good with a sword (I'd find that awesomely cool, as well).

Somebody's going to have to say "it's a great idea" or "it sucks"-and if you think it's great...how does one get a Wii Dev kit?

Sunday, October 11, 2009

Horrible Mis-Matches In The World

We've seen them all. Sonny and Cher. Little tiny women with huge dogs. Brittney Spears and K-Fed. A bacon Gardenburger. Things that should not go together, and when they fall apart, people that honestly took a look at it was not surprised. The only people that aren't surprised are the people involved and their hanger-ons.

A new, horrible mis-match that we're going to see end badly-President Obama and the United States of America.

So far, nobody has really been able to prove to me that the United States-on a political axis-is more or less a center-right country. There's a fundamental distrust of the concentration of power outside of certain activites-military, some kinds of regulation and law enforcement. A belief in what the Little Red Hen said-she did all the work to make the bread, so why should people that did nothing but sit around and watch get anything? It may also be more of a modern thing, but the mores of the United States have changed in the belief in the melting pot-we got no problems with the Pakistani bistro down the street, but your kids have to learn how to speak English as their main language. And, they're here to stay-you're here to make a small bit of this country your home and bitch about the fact that your daughter is seeing that Irish kid down the street with his pants around his knees (but, if you kill her for the "dishonor", you'll be staring at a needle yourself).

Militarily, there is a belief in that a single source of leadership-however occasionally poor it is-is better than military control by committee. Better a George W. Bush than a Senate Armed Services Committee. We like having somebody that we can wave a finger at and say "he's to blame", and force changes by indirect (protests, letters, writing) and direct (voting out his allies, voting out the one who's the problem) means.

Like all generalities, there are exceptions-Johnson's Great Society is a big one (I suspect a lot of people thought it was a "fair" deal, and not what it turned out to be-bread and circuses). So was the massive demobilization after both World War II and the end of the Cold War, when the world kept showing that there were major threats on the horizon. But, both sides agreed that there had to be an end to the tools of war, if not for why there had to be an end.

And then, we get to President Obama. As it seems to be from how he's been treated in Europe, he'd make for a great head of a major leftist party. His politics are very much "we need to centralize power so the decisions can all be made once, here". And, many of the policies are ones that have been used over the decades in other places and failed horribly. You keep getting the feeling that it's like Charlie Brown and the Kite Eating Tree...instead of being careful, he just buys a bigger, more expensive, and much more tasty kite.

A few of the less brilliant ideas he's had...
  • "Cash For Clunkers"-not does it mean that there are fewer cars on the used/secondary sales market (which a lot of lower-middle class and poor people get their cars) and the related parts market, most of the cars bought to replace the junked cars tended to be from Japan and Europe, not the United States.
  • Bailing out GM. For years, the bitter joke has been that GM is pretty much a company that provides health care and benefits, and as a byproduct makes cars. Bankruptcy and restructuring would have been awful for the people that depended upon GM and people that depended upon GM people for their lives, but restructuring would have done something to make GM profitable. Now, all that's going to happen is that the crash is going to be higher and harder to avert. And the mess much larger.
  • Dithering about his support in Afghanistan. Especially doubling-up with the Pakistani government that has been shown in the past to either look the other way or help Al Quedia. You can almost suspect that he's waiting for a Tet-like event that looks horrible on TV to pull American troops out.
  • By words and deeds, pretty much putting Eastern Europe out in the cold. There's a steadily growing sense of Russian nationalism, an effort to go back to the "good old days" when Eastern Europe was where Russians went for cheap hookers and cheap goods. Not as free nations that have had enough-centuries enough-of being a part of a Russian Empire in all but name.
  • Failing to provide political support in dealing with Iran. Had the election fight gone more against the mullahs, they would have issues supporting their nuclear program. When they start screaming that they'll soon be ready to nuke Israel-and Israel makes quiet plans to destroy their nuclear program-Obama dithers. An Israeli strike-no matter how justified-will set of a war in the Middle East that makes the Yom Kippur War look like a wet firecracker. A nuclear attack on Israel would probably result in massive strikes across the Middle East, as the Israeli military engages in retaliatory strikes.
  • And, on that note...rather than develop heavy power industries such as nuclear power, improved coal, and such; there is the push for windmills and solar power. Nice if you want to run a few lightbulbs and maybe a laptop, but horrible if you want to run a machine shop. Especially if you want to work at your own pace, and not during the day or when the wind is blowing.
People kept warning us that Obama was a hollow man without anything to really get an idea of what he was. I've told people that I kept viewing Obama as a bittersweet chocolate Easter bunny in a three piece suit-bite the head off, and there's nothing there. And, nothing since has shown me that I've been wrong in this opinion.

How did it happen? A golden window between the time of the perceived and actual failures of the Bush administration and a Democrat Party looking to try and reconnect with the glory days it had and lost with the 1994 Republican revolution. A Republican Party that has serious internal issues between the moderate and harder-right member of it's own party, especially as many of the members that were the ones that had been a part of what got Regan elected (by kicking out the worst of the conspiracy theorists, Birchers and such) died or left politics. And, a Republican Party where the conspiracy theorists-the Nirthers, the Birthers, the Truthers and such-began to take on a much more predominant role.

This golden window is why you see such pressure to pass health care reform, and a horde of other bills to try and "fix" things-soon enough, the 2010 elections are coming and you get the feeling from polling data that somebody is going to be left holding the bag. And, if they can't get enough things to show that they're making things "better", the Democrats are going to be the ones with the bag. A shift of votes to a more contested House and Senate, especially of Republicans that are going to try and show they are not "business as usual" types is a disaster for the cozy relationships that Obama has been trying to use to get his bills passed.

And, he's still there, still smiling and accepting the Nobel Peace Prize for being somebody other than Bush. Even more so than Jimmy Carter (whom I keep seeing as the nearest contemporary politician to Obama), you get the sense that if he stops smiling he might have to think.

And, that would be a disaster. More so than what's going on now, but definitely a disaster.

Wednesday, September 16, 2009

Solving Starship Computer Battles For Dummies...

...or, why you shouldn't let me be stuck watching Banner Of The Stars and the "Day Of Sagittarius" episode of Haruhi Suzumiya, and having lots and lots and lots of time to think about things...

(Special Thanks To Steven DenBeste, who worked out a lot of the stuff I'm starting from.)

In the episode of "The Day of Sagittarius", the Computer Society has created a new game called "The Day Of Sagittarius III"(with the inevetable deadpan snark from Kyon of where No 1 and 2 are...), and the SOS Club are now challenged into a duel between the two groups.

One of the key inspirations for the game's (hereafter called Day III) combat system seems to be the way Plane Space is handled in Crest Of The Stars-ships move on a two-dimensional space, and are dependent upon long-range scouting to fully use their weapons. Literally, the side that knows where the other side is-and can engage them first without being detected in turn will win or at least hold their own.

A factor involved is the use of recon drones to extend a fleet's ability to see. While the Computer Society cheats throughout most of the game with the Fog of War option disengaged, Yuki counters with an option built into the game. This option is a micro-management option of splitting up fleets and (presumably) drones to spread out and perform multiple scouting options. This, combined with the understanding of how the Computer Society is cheating and disabling it at the right time, gives the SOS Club the win against the Computer Society.

Now, there are a few Java/Visual Basic games out there that cover this game, but I'm thinking...how could it be done better? And, in a way-more fun.

Peel it down to the basics-flat space, "fog of war" and the need for scouting, and "fleets of thousands" that some people and games like. From that, we can perhaps assume some things-
  • The smaller the fleet, and the smaller the ships in the fleet, the faster they can go. This allows for "hit and run" attacks by smaller warships, scouting fleets, and such.
  • Bigger ships are more deadly-they can carry torpedoes and the truly huge batteries of energy weapons needed to smash the largest enemy warships around.
  • Resupply in the Day III's combat system is assumed-Asahina is put in charge of the SOS-dan's supply ships. This may mean that it's possible for a fast reloading of torpedoes and such-but both the supply and resuppling ships are vulnerable to attack.
  • The light novel indicates that there are at least three customization options and a number of points you can use. Expand it a bit further...perhaps you can buy your ships by type and fittings, then expand them to form a fleet of ships.
The game starts to coalesce-we have about four major hull types that will show up (with some variations on size, and overlapping concept hulls)-
  • Scout Ships are small. Not tiny, but small (the smallest "ship" is the drones used for recon by ships). Their major job is to find enemy fleet, and hit and run if a fleet operates in smaller components. Or, to engage supply ships. They don't carry torpedoes, but do have defenses against them.
  • Patrol Ships are faster than battleships and supply ships, and slower than scout ships. Think of them as "flankers" for the most part-scout ships can't take out a patrol ship without swarming them with huge numbers, and patrol ships can't chase down scout ships-but they can deny a scout ship the ability to do recon. Patrol ships carry torpedoes, but mostly use them to stop scout ships.
  • Battleships are the huge bruisers. Slower than everything else, but they carry enough armor and defenses that trying to swarm them under with anything other than hordes of patrol ships is suicide. They carry huge numbers of torpedoes, to serve as an opening attack against other battleships. They're the "anvil" in a "hammer and anvil" combat strategy.
  • Supply ships are there to do field repairs to warships, reload torpedo and recon drones, and a few hulls might be of a "Carrier"-type platform, carrying huge numbers of torpedoes, but slow and very vulnerable. This would dictate that torpedoes have a long range but are fairly "dumb"-they need to know where to engage a target to enter their sensor range and engage it.
A few "odd ball" ship types might exist (a "heavy scout" that would be pretty much a "light patrol ship"-armed enough that a fleet of them would be a threat to an equivalent sized fleet of scouts, but not "true" patrol ships or a heavy patrol ship hull that could be considered a small battleship), but those are the four major types. Then, we get into weapons-
  • Torpedoes are the very long ranged weapon of the fleets. Presumably, they are fairly "dumb" in the sense that they need somebody to "spot" for their launching ship, to be able to provide directions in where they should be. A large torpedo salvo is a dangerous threat-presumably they would carry powerful warheads and ships would be in serious danger from them.
  • Energy weapons are the other major weapon. It seems that there are two types-weapons mounted along a ship's long axis (as a part of or along the ship's spine), and "side" cannons similar to the weapon arrays of Exelion-class. Presumably, the main spinal weapons are the main ship-killers, while the side weapons are their for anti-scoutship, anti-torpedo, and "we need to fire something at them!" role.
Suddenly, the concept starts to make sense, and we now have a much more...dynamic game to play in.

There's more options available "under the hood", if we want-do we build our battleships with a few huge guns, or a lot of guns (and the damage model may have to reflect this-huge guns will punch deep into a ship, while lots of guns will "peel" the surface of a ship)? Do we emphasize with our scout ships speed and sensors, or do we sacrifice for the ability of scout ships to be able to hold their own in a fight? Do we allow modifiers to each side-in the sense that one side might be strong in armor, but weak in speed across the board for their ships?

The new version of Day III starts looking like this-
  • Dynamic ship design and ship operations concept. Combine that with the micro-management option of splitting fleets (presumably around a "command ship"), and rather than having to command each fleet, assign sub-fleets a formation (of them and their drones), based upon control groups.
  • Fog of War becomes important. Recon drones either have to be fairly "close" to their ships, or become a "use or lose" when they run out of fuel.
  • Teamwork becomes a key. Fleet vs. fleet can quickly become fratricide. But, two fleets versus one? Much more dangerous for the one fleet...especially if they are vulnerable to attacks on the sides or aft.
  • Play options for everyone. Maybe when fleet-vs-fleet combat starts, a setup like Dynasty Warriors happens-players command a single ship and issue commands to the rest of their fleet, while they get to blow away their enemies.
The Battle of the SOS-Dan

But, what does this have to do with the price of Tea in China?

With our new, dynamic combat system under the hood, we can see a much more...interesting fight between the Computer Society and the SOS.

Both sides have five players, and five fleets. Since the Computer Society is cheating with a disabled fog of war effect, their fleets are pretty much all battleships, with a single supply fleet to reload their torpedoes. On the other hand, the SOS has to be a bit more "balanced", and that leads us to how the fleets are set up.
  • Haruhi, without a doubt, is entirely packed to the gills with battleships. She wants to get close and blow them up with lasers and torpedos and such. She has the weakest scouting ability of all the fleets, and is probably entirely dependent upon drones.
  • Kyon, on the other hand, seems to be a bit more "balanced". Personally, I suspect his fleet is mostly patrol craft, with enough scouts to spot for him and a few battleships to "put the boot in" as needed. Kyon wants to flank the enemy, know where they are, and engage them on the sides-he doesn't want a battleship-to-battleship duel head on.
  • Itsuki is probably the other battleship fleet, but less maniacal about it than Haruhi. He probably has enough scouts to fill out his flanks and serve as early warning for torpedo attack. His strategy is going to probably be as much misdirection and being where people don't expect him to be.
  • Yuki is the commander of the fleet's scout forces. She uses her abilities to multi-task to command multiple small squadrons of scout ships and drones. Like Kyon, her fleet has a small battleship "core" to keep things interesting, but most of her elements are scout ships. Mid-way through the game, she probably has all the Computer Society fleets bracketed with scout ships and drones.
  • Mikuru commands the support fleet the ship has. Since Haruhi hasn't thought of it, her fleet probably is just supply ships and enough patrol ships to keep scouts off with maybe a few battleships. Unlike the Computer Society, she probably has no torpedo bombardment ships/carriers to use.
Without the high weirdness that Haruhi can generate, the battle works out like this-
  1. The SOS fleet tries to find the Computer Society fleet-but because of the disabled Fog of War effect, the Computer Society begins to use flanking attacks to wear down the SOS forces.
  2. Yuki splits up her forces to scout for the Computer Society. Meanwhile, she is also analyzing the code and setups used by the game.
  3. As her scout fleets have most of the Computer Society fleets bracketed, she discovers that the Fog of War effect is disabled and informs Kyon. By this time, Mikuru's fleet has bee badly damaged if not destroyed.
  4. Kyon tells Yuki to re-enable the Fog of War. Since the Computer Society is now dependent upon their own (non-existent) scouting, the SOS fleet has the advantage since Yuki's scouts have the Computer Society under observation.
  5. The battle now changes. The Computer Society is trying to find the enemy, meanwhile the SOS knows where they are and the three main fleets attack. The strategy is probably one of one fleet (Kyon or Itsuki) engages the Computer Society on a flank. As the Computer Society fleet turns, the other and Haruhi attack from the other side. Caught between three fleets, the enemy ships are rapidly destroyed for little damage on both sides.
  6. The last fleet is destroyed, and Yuki fires the shot that kills the last command ship.
Now, that would be good entertainment. And, I'd love to play that game. It's exciting, to say the very least.

Monday, July 20, 2009

The End Of R1 Anime?

Serious question to be asked. Between Bandai's...unique choices in distributors (after the scandal involving their reproduction of defective DVDs), the whole Endless Eight debacle (it looks like there will be at least six repeats of the exact same episode, just with different animation-it takes talent to pull off a Groundhog Day plot, and this isn't talented), and the fact that there just isn't a lot of anime coming to the States-most of what the studios are releasing are repeats and compliation packages.

From the outside, this is what I see as the problems (anybody wants to tell me wrong, I'm interesting in hearing why)-
  1. Fansubs. As somebody that loves fansubs, I hate the idea that I'm hurting the industry. I grew up on the anime industry, and I have a place of pride for all of my Animeego VHS tapes-with the cultural hint and music lyric liners attached. But...

    I just picked up the first two DVDs of Gundam 00 here in the US. Nine episodes, total. The series came out in October 2007 in Japan. So...call it about 18 months from the first episode to having a legal copy here. I was able to get some very good fansubs avalable of the first episode, within two weeks of it coming out on Japanese TV. Anime has benefitted from the Army of Davids-a good setup for doing high definition anime subtitling has easily fallen within reach of a well-off person in the United States. The only issue is a lack of good translators and time.

    The response of anime companies? Go after the fansubbers as pirates. Piracy flourishes when there is a market for a product that there is no legal avenew for. When cigarette taxes are high, people will go to smugglers that will give them more value for their money, legality be damned. Especially in a free market society.
  2. Shifting demographics. Most anime fans came in during the first "big wave" of anime (mid '90s), the next wave that started in the late '90s, and the current generation that grew up on Naruto and Death Note are starting to get out of college and are trying to find jobs in this crazy market. I don't see a major new "wave" of anime fans coming up. Or manga fans. Hell...I'm not even sure what the new demographic of the 18-25 year old is...

    Fandom has less money to spend on greebles. And, they have to have value for their dollars.
  3. Shifting anime companies. From what I can gather, most Japanese production and distrubtion companies regard the American market as either a "nice to have" or a "direct competition". Geneon's big problem was that American anime DVDs were cheaper than the Japanese releases, even with reimporation costs. Add a region-free DVD player and it's easy to watch our DVDs of their anime. American studios also have the problem that they were running on fiscal shoe-strings. This probably was what killed ADV-they didn't have enough money in the bank when the bubble burst.

    This may be what Bandai is up to with their exclusive deal-they want a justification to cut their losses. They tried a "Japanese" model with Bandai Visual, and that failed. Now what?
I'm looking at the whole market, and I've got a few ideas for both Japanese and American studios-all as an ousider that wants the anime market to succeed.

  • Go to a model that makes it easy for anime owners to use their products. Digtial downloading to media devices like the iPod and similar mobile devices.
  • More rapid/integrated options for fans to get their products. There is no practical reason why anime cannot be released in the United States within a few weeks of it appearing on Japanese TV. Make DVD releases important because they have items like dubbing, high definition (and on BluRay with new releases...1080i formatting), and items like interviews and toys.
Of course...I can't see it happening. The studios are not going to take chances...and they won't be around much longer.

Which is a pity. One day, I want whatever legal snarls that are keeping Macross Frontier (and the rest of the franchise) from coming to the United States. I got a chance to see a few episodes on BluRay and they are stunning.

Saturday, May 30, 2009

A Sudden Pontification Upon A Theory

So, what does the single, intellectual Republican do on a Saturday night in San Francisco, somewhat broke?

He reads blogs and webcomics and starts trying to figure out things. Usually on bottle of two of good beer. During this running, I came across one of the latest articles by PJ O'Rourke on how America is seeing the end of the love affair with cars. Worse yet, you have the simple fact that now that GM is going to be Government Motors, they will be producing cars for a market that does not exist, for people that cannot afford them. And, there is the love affair that Obama is trying to sell to us, one of the most loved ones of Socalists since Mussolini, the high-speed rail line.

After all, the logic is, we don't need cars. Why, the Europeans get along without cars, very often-usually, if they need one, they rent it. Why own a car that will be a threat to the enviroment and Al Gore's peace of mind? We can all take the bus! And public transit! And the train! Why live out in the suburbs when the cities are the place to be!

And, in that instant, the idea hits me like a lemon wrapped in a gold brick. Between sips of a good oatmeal stout, the realization reaches me.

What is the ulitmate form of protest against the policies of a government, short of explosions? Voting with your feet. And, with the automobile, it's so very easy to vote with your feet.

Why live in San Francisco or New York, where it's crowded, full of people that annoy you, high crime rates (when the police department is being run for sensativity and not arresting people), high costs (you can pretty much tack on about $1-2 for anything that isn't already pre-priced in SF like coffee, worse for New York or Chicago), living in apartments that are so small you have to go outside to change your mind, long commutes on crowed buses and subways, the public school system sucks multicultural donkey dicks, etc, etc...

...when, you can live in Berkeley. Or Petaluma. Or outside of Washginton DC in Virginia, where you can own a gun. And, you can drive to the supermarket to pick up a gallon of milk and not pay twice as much at the corner store. And, you can send your kids to a school where they have a chance to learn. And, live somehwere that there's enough space for a hobby.

And, live somewhere that you can have a chance of effecting the political process. Let's be honest-politics in the big cities tends to be restricted to the very young (who have energy to burn and brains full of bat guano), career politicians (whom being employed in politics is a job), and the various courtiers of the big city political process (union leaders, newspaper editors, law firms, etc, etc).

The automobile gives a large amount of polticial autonomy that makes it much harder to enforce larger, massive top-down solutions on people. When it's possible for people to live in a city that has minimal taxes, then come to work in a larger city that has more taxes that can be avoided by not being there and make more money, you see a phenomina similar to what's going on in Mexico-people crossing the border from cheaper places to live, to find work in places that pay more because they have to pay more for talent to even come close to those cities.

And, oddly enough, this kind of border reform is something the Obama administration and it's followers like. They want people to move into the cities, where it's possible to regulate and control them. To poke into their lives and meddle, and be meddlesome.

When people are living in a crackerbox apartment, they can't afford to buy stuff to fill it, unless they get help with the rent and rent control (which benefits the upper middle class and beyond-Berkeley is a diaster in the making when the old hippies and such have to go into nursing homes and managed care). Mom can't buy huge amouts of food at Costco, but smaller amounts at the local corner store that charges a premium. So, if they want to eat more, they have to qualify for food stamps. The cost of paying for union jobs on public transit systems means that the cost of taking public transit goes up, and there goes your pocket money for Starbucks for that month-but, after all, you don't need to drink all that coffee, do you? Bad for your heart, have some tea, instead.

And, how can you fight City Hall, when it takes you two hours to ride the bus to and from work, add nine hours for work and you have maybe three hours to eat, shop, and maybe have some fun? Of course, your political donations go to people that will cheerfully help your cause...even if you don't know that you need that kind of help yet.

I remain uncertian as if this were planned for (in the sense of an overarching scheme), or it is a part of the circumstances (like flying shrapnel from a chemical plant explosion). I don't like thinking the first, it speaks of paranoia, consipriacy, and the French. The second, on the other hand...where is the explosion and what is it coming from?

The American car industry, in a lot of ways, did bring this on itself. They need to dig themselves out...and soon. Because, Americans may be driving cars made in Japan, China, and Europe.

If they can drive, at all.

Sunday, May 17, 2009

Obama, And Democrat Nobility

I've been reading another superb column by Victor David Hanson (been reading a lot of his books lately, and I like his logic) this weekend.

One point that he's been making about Obama is that he's been making use of one of the greatest tools of demagogy politician, the "evil other". He's been drumming up a lot of hatred of the usual socialist class warfare targets-evil banks, "fat cat" capitalists, "greedy" people that aren't paying their "fair share"...

Worse, nobody can make fun of Obama. How soon in the Bush administration-either of them-did the jokes start? How early in the Clinton era did the really bad jokes begin? But...I haven't heard any good Obama jokes. Are the court jesters of our era all suddenly struck down with laryngitis?

Or, are they scared that any jokes of Obama would be called racists? That criticizing Obama in a way that a white politician would get screams of "racism", "going after our first-ever Black President"?

Worse...I can see a new kind of political nobility showing up in DC. Look at how Nancy Pelosi is denying that she was briefed on "enhanced interrogation techniques". When other people there aren't saying "oh, she didn't know what she was saying" but "she's lying out of her very blouse." That eight major banks were told that they had to sign and accept agreements to accept TARP money and government controls, "or else". When did the Treasury Department turn into Vito Corleone?

Or, the various departments in Washington DC turn into courtiers for the "elected" politicians?

It's going to be a crazy, crazy four years-because, short of several miracles (man-made or otherwise), I can't see Obama being President for more than four years.

Sunday, May 03, 2009

Me For NASA Administrator

They're still looking for an administrator to run NASA. (Special thanks to Instapundit.) The Obama administration has a lot of things on their mind, namely they can't find people without tax trouble. However, I think that if there is somebody with a good shot at the job out there, they should apply for it.

Like, for example, me.

Admittedly, I don't have enough of a management/space industry background to really be in serious competition. But, I do have some things going for me-
  • I'm a huge space nut. Whatever else happens, there will be Buck Rogers at some point, men will be back in space, and on the Moon, ASAP.
  • The day I get in, I'll demand a 60 day, non-partisan review of the Aries/Shuttle Derived Launch Vehicle and the Jupiter/DIRECT launcher system. Whichever one passes the review, will be the one built. I personally am a fan of the DIRECT, but I want the best launcher deployed, and soonest.
  • We'll be funding a 10,000 lbs NERVA engine system, to maximize the options for missions going to the Moon and Mars.
  • I hate Washington DC with a passion, with the exception of the museums. I promise that I'll spend the absolute minimum of time in DC, the maximum possible time on my work desk.
  • I promise, my CSPAN experiences will be memorable. I promise lots of props, lots of visual greebles, all sorts of fun things.
  • Quite a bit of NASA budget will be in getting Science In The Classroom. Easy to handle and read packets that give kids from K-12 the ability to understand science as a real thing. Even easy-to-do experiments of all sorts.
  • There will be men on the Moon in by 2014, 2012 if I have to get out an push. Permanant base at least two years later.
  • Mars mission ASAP, based upon Mars Direct. With the development of the NERVA engine, that gives us a lot more mission options.
I'm pretty much ready to go to work, day one, for the job. My only issues is that I think dueling may still be legal in Washington DC, so I might have to challenge a few people for the job...

Tuesday, January 06, 2009

Waming Up...

If you've come from my LJ posting, I'm starting to bring this blog back up to speed.

Even if Live Journal doesn't die...I'll be posting more often here.